Without even realizing it, they had turned their characters into pacifists. If you’re so compassionate, you’re not really going to want to go around hurting things, now are you? Not only that, but they also religiously prayed at church (no pun intended, nevermind yes it was) to keep their negative Attributes at an absolute minimum, including Bloodlust – which contributes to your Attack. Why? They fought many, many battles with just Sky and Monique, who both naturally contribute Compassion to the party. A friend of mine who played the game in an unfinished state some time ago found themselves in a terrible predicament where all their stats were super-high… except for their Attack, which was single-digit. I did want to note one example of how your Attributes could go wrong. The Dark Side of the Attributes – An Example Of course, you could also just do whatever you want, and see what happens just be mindful of the potential repercussions. It’s just that multiple Inn stays will really start to rack up your Sloth, and you generally don’t want that. Yeah… don’t do that), or if the next day will provide a particular advantage. if it’s the Day of Fire when you’re going to Mt. It’s also okay to stay at an Inn to bypass one undesirable day (e.g. Of course, this could also trip you up by throwing a monkey wrench into your carefully-scheduled plans. Days also progress naturally in the course of the plot, so staying at Inns isn’t the only way to change the day of the week. Instead, make a note of all that you plan to do on any given day, and wait until that day comes to do it. You may find Filetags useful for this reason. Saving the game often – and keeping backup saves – can help prevent this kind of situation. I strongly discourage staying at Inns for an entire week all at once, just to make it a certain day for example, if there’s a certain thing you wanted to do on that day, but forgot about it until it was too late. However, this may cause more damage than you can ever recover from, as your Sloth attribute rises each time you stay at an Inn (or sleep anywhere, for that matter). You may find it very easy to abuse the days of the week by staying at Inns an infinite number of times. Sleeping 24 Hours A Day Is Not Healthy For You But the beast bites back, I’m afraid, so you’d better heed my tips. Your success in Elements II largely depends on your ability to think ahead and strategically manipulate the game’s unique systems to your advantage. NOTE: You may want to give the “Attribute Advisory” in Appendix A a look before taking Doyle’s test early in the game. Section 7 : Noble of the Sea ( Shrine, Elysium Falls, Sequoia's Cave, Convent of Resurrection, Natesboro, Nathan's Pass )Īppendix A: Attribute Test Results, Attribute Modifiers, Attribute AdvisoryĪppendix C: Combos & Skill Learning from Friendship ( Ep1+2 only) Marine, Border Bridge, Glymac University Park, Glymac Forest, Glymac, Glymac Mines) Golgotha, Castle Dragonheart, Fiyara Desert, Fiyara, Mt. Section 6: The Conflict in Fiyara ( Hai, Fiyara Forest, Behgar Jungle, Mt. Section 5: The Girl with Gifted Hands ( Solomon, Great Wetlands, Tuna, Hobo Island, Snapdragon, Aquarius Cave, Nepenthes, Loka Monastery) Section 4: Isle of Wind ( Winstar, Winstar Forest, Maire’s House, Drafty Rift, Cait Sith Village, Tiergan, Mt. Section 3: For Zoe ( Ashe, Dysis, Valley of the Dead, City of the Dead, Citadel of the Dead, Byzou) Loki, Alavon Forest, Southport, Wreckers, Arean Mercenary Guild) Section 2: A Royal Investigation ( Nanabash River Valley, Nanabash, Lake Cave, Mt. Section 1: Cloudy Skies Ahead ( Circlet, Seaside Cave, Alavon Meadow, Royal Road, Alavon, The Scourge)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |